Credits: 6

Schedule: 07.01.2020 - 19.02.2020

Teacher in charge (valid 01.08.2018-31.07.2020): 

Iivo Vehviläinen

Teaching Period (valid 01.08.2018-31.07.2020): 

III Spring (2018-2019), Otaniemi campus

III Spring (2019-2020), Otaniemi campus

Learning Outcomes (valid 01.08.2018-31.07.2020): 

Topics in Economic Theory and Policy: Economics of Strategy for Online and Digital Markets

At the end of the course the student has learned how economics can be used to understand and analyze firm decisions and strategies in modern market places, such as online and digital markets. A key objective is to provide an introduction to applications of game theory and mechanism design by connecting these tools to practical applications.

Content (valid 01.08.2018-31.07.2020): 

Economic approch for analyzing strategic interactions between firms, basic workhorse models of competition, introduction to auction theory, and preliminaries of network effects and platform economics. Practical applications are used to illustrate how digital and online markets are different, what economic theories are behind successful online platforms and where policy interventions might be required.


Assessment Methods and Criteria (valid 01.08.2018-31.07.2020): 

40% exam
60% assignments

Workload (valid 01.08.2018-31.07.2020): 

Contact teaching 30h
Independent work 127h
Exam 3h presence
Total 160h (6 ECTS)

Study Material (valid 01.08.2018-31.07.2020): 

Reading material assigned during the course.

Course Homepage (valid 01.08.2018-31.07.2020):

Prerequisites (valid 01.08.2018-31.07.2020): 

The course makes use of game theory and mechanism design, but no prior knowledge of either is required. Courses 31C00100 Intermediate Microeconomics and 30C01100 Mathematical Methods for Economists or equivalent would constitute a useful background knowledge.

Grading Scale (valid 01.08.2018-31.07.2020): 

0 - 5

Registration for Courses (valid 01.08.2018-31.07.2020): 

Via WebOodi


Registration and further information