Credits: 2

Schedule: 12.05.2020 - 22.05.2020

Teacher in charge (valid 01.08.2018-31.07.2020): 

Sofia Pantouvaki, Riikka Kytönen

Contact information for the course (applies in this implementation): 

The registration
for ELO-E5028, (M01) Character Design and Virtual Materiality is
open 
until 30.4.2020.


If the corona-shutdown
of Aalto continues, the course will be held as remote teaching 11.5. -
22.5.2020. 

If we are allowed to
resume contact teaching on 13.5., we will begin the course as remote teaching
on 11.5 - 13.5. and the rest of the course will be held at the Roihupelto
studios.


In the course, we will
explore the concept of digital materiality and aesthetics in the context of
character, costume and space. The theme of the course and the exercises
is 
digital layering, which in this case should be taken as broadly
as possible. This could mean, among other things, a way to manipulate identity,
immersion into other worlds or an interface into the digital.

We will do the course
exercises with tools that are already familiar (drawing tools like Photoshop,
Sketchbook Pro, Bamboo Paper, Procreate, Illustrator) and some new, easy to
learn tools. As the course deals with the digital and virtual, a computer
is needed for the course.

If the course is
arranged as remote teaching, the focus will be more on the previsualisation and
of concepts. If contact teaching is allowed at the Roihupelto studio, we will
also do some practical studio work with green screens and projections.


Teaching Period (valid 01.08.2018-31.07.2020): 

no teaching in 2018-2019

Learning Outcomes (valid 01.08.2018-31.07.2020): 

The students are able to experiment with combined physical and digital/virtual materials to design characters and costumes.
The students are able to perceive the expressive and dramaturgical potential of building costumes with a combination of analogue/physical and digital/virtual means.

Content (valid 01.08.2018-31.07.2020): 

Lectures, students’ own research and assignments that focus on for example building costumes and making tests with green screen, making virtual costumes and testing those in animation or virtual environment. The main point is in how the real meets virtual and art meets science. The frame of the course could be metamorfosis and the focus in critical costume.

Assessment Methods and Criteria (valid 01.08.2018-31.07.2020): 

Students’ attendance and active participation in presentations, discussions and teamwork, students’ development during the course, contribution to supervised and independent exercises, outcome of independent work.
80% attendance and completed assignments. Motivation and constructive participation.

Workload (valid 01.08.2018-31.07.2020): 

20% Lectures and presentations (case studies)
70% Hands-on workshop and independent work
10% Presentation, Evaluation, feedback

Study Material (valid 01.08.2018-31.07.2020): 

Johnson, M. (2015). ‘The Aesthetics of Embodied Life’, in: Alfonsina Scarinzi (ed.) Aesthetics and the Embodied Mind: Beyond Art Theory and the Cartesian Mind-Body Dichotomy. Doordrecht, Heidelberg, New York, London.
Nimkulrat, Nithikul, Seitamaa-Hakkarainen, Pirita, Pantouvaki, Sofia and Nancy de Freitas (eds.) (2016). ’Experience / Materiality / Articulation’, Studies in Material Thinking, vol. 14, https://www.materialthinking.org/volumes/volume-14.
Pantouvaki, Sofia (2014). “Embodied Interactions: Towards an Exploration of the Expressive and Narrative Potential of Performance Costume through Wearable Technologies”. Scene, Vol. 2, Issues 1+2, pp. 179-196.
Pantouvaki, Sofia (ed.) (2015). Critical Costume 2015: New Costume Practices and Performances. Helsinki: Aalto University Publications Series, ART+DESIGN+ARCHITECTURE 4/2015.
Quinn, B. (2010). Textile Futures – Fashion, Design and Technology, Oxford/New York: Berg.
Thrift, N. (2005). ‘Beyond Mediation: Three New Material Registers and Their Consequences’, in: Daniel Miller (ed.) Materiality, Durham and London: Duke University Press, 231-255.

Further Information (valid 01.08.2018-31.07.2020): 

The amount of participants is limited. Please see the maximum number of participants in WebOodi.
Minimum/maximum group size: 3/12
Attending the introductory lectures and presentations is compulsory.
The students will be accepted to the course in the following order:

Students of costume design major, for whom the course is compulsory/part of HOPS
Students of costume design major, for whom the course is optional
Exchange students of costume design
Minor students of costume design, whose major is production design or scenography
Minor students of costume design, whose major is another than production design or scenography
Other students of production design and scenography
Other students of the department of Film, Television and Scenography
Other students

Description

Registration and further information