Welcome to the
Would you like
to learn how to create striking 3D images to visualize your science projects,
design journal/thesis cover pictures or eye-popping posters? Come and join our
new workshop on computer aided visualization!
This course/workshop teaches how to make 3D rendered images of different science related topics. The course provides basic software tools for visualization, 3D modelling and rendering. The aim is to promote creativeness and artistic way of presenting science. Special focus is placed on the visualization of organic compounds, biomolecules and their animations. The course uses three open-source software products: UCSF Chimera (protein and volume structures), PovRay (text-based scene description) and Blender (3D modelling with GUI).
Important information for 2020:
Due to the Coronavirus situation, we unfortunately cannot organize normal contact teaching for this course. All materials and video tutorials are however provided online to enable you to complete the course. The teaching staff will provide online support to facilitate your learning and reaching the intended outcomes.
Prof. Mauri Kostiainen: course teacher (mauri.Kostiainen@aalto.fi)
Dr. Juuso Korhonen: Blender teacher (email@example.com)
Antti Korpi: course assistant (firstname.lastname@example.org)
1) Knows the basic functions of the given softwares.
2) Can identify creative and artistic ways of presenting science.
3) Is able to produce 3D rendered images.
4) Can produce simple animations.
5) Can start working on a visualization topic from own study / research field.
6) Is able to present scientific topics in visually appealing manner.
Students are eligible to three or five credit points. This is an introductory level course and no prior experience with these software is needed. UCSF Chimera, PovRay and Blender are all freeware and be downloaded from online sources. Windows 7+ operating system is recommended. The course consists of six tasks (please see the Materials folder for further instructions):
To get credits
Task 1: UCSF Chimera, self-study. (8 h)
Task 2: PovRay + Software integration: from Chimera to PovRay + Animations, self-study. (8 h)
Task 3: Blender, self-study and interactive contact session. (8 h)
Task 4: Project work producing an image, video etc. (Any scientific topic,
must use at least two programs from Chimera/PovRay/Blender.) (42 h)
Task 5: Project presentation (public Youtube video, website,
journal/thesis cover etc.) and feedback for other course members (8 h)
Task 6: Learning diary, min 2000 words and four figures. (Describe and reflect what you have done. Focus on your project, but you may include also the tutorials. One diary for the entire course.) (8 h)
Total: 82 h (3 credits)
To get additional credits
Complete exercises 1-3. (55 h)
Deadline for tasks,
projects works and exercises is 14.6.
Please return your materials to MyCourses. Submit both the original Blender/PovRay/Chimera files and the final rendered images/videos etc.