Representation has been defined as the use of signs to stand for something else. Representation is important to artists and designer for several reasons: 1) It is an embodied phenomenon that brings language and sensory perception together to make sense of reality; 2) The internalized affects, knowledge, and values of human communities are externalized and made concrete into artefacts of culture through the use of representation. 3) It plays an important role in the way that human beings understand and express the ethos (character and spirit) of the society in which they live.
The course is devoted to the research, analysis and study of representation as an embodied phenomenon that plays an important role in the production of artefacts of human culture. The course seeks to offer participants a holistic approach to the topic of representation. Rather than a mimetic gesture, a systems-oriented, research-based approach into the notion of representation can lead the art and design scholar to discern and evaluate the context and reasons why an artist or a designer might have chosen a particular set of tools, or decided on a particular theme, topic, or strategy for the realization a given work.
Participants attend lectures and presentations and also engage in discussions. Diverse forms of knowledge – including one design sketch exercise – are gathered into a Learning Diary that also records the author's reflective processes. During the Spring 2020, students participate in the Beyond Matter – Cultural Heritage on the Verge of Virtual Reality project.