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MUO-C0005 - Design Theory and Methodology, 13.09.2019-25.10.2019

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Syllabus

Materials

  • Materials

    Materials


    Week 1 – Introduction

    Cross, N. (1993). A history of design methodology. In Design methodology and relationships with science (pp. 15-27). Springer Netherlands. (Optional)

    Course introduction


    Week 2 – Characterizing design

    Bonsiepe, G. (1999). Design: from material to digital and back Interface: An approach to design (pp. 26-36). Maastricht: Jan van Eyck Akademie.

    Buchanan, R. (2001). Design research and the new learning. Design issues, 17(4), 3-23.(Optional: Buchanan engages with the (historical) evolution of designer's work in analyzing the meaning of 'product' in design, p. 10-13)

    Characterizing design slide deck


    Week 3 – Design and problem-solving

    Dorst, K. (2011). The core of ‘design thinking’ and its application. Design Studies, 32(6), 521-532. 

    Dorst, K. (2006). Design problems and design paradoxes. Design issues, 22(3), 4-17. (Optional: Dorst elaborates on the peculiar nature of problem-solving in design and introduces the idea of paradoxes, p. 12-15.)

    Design & problem-solving slide deck


    Week 4 – Design, materials and tools

    A. Eckert, C., & Stacey, M. (2000). Sources of inspiration: a language of design. Design studies, 21(5), 523-538.

    B. Garner, S., & McDonagh‐Philp, D. (2001). Problem interpretation and resolution via visual stimuli: the use of ‘mood boards’ in design education. Journal of Art & Design Education, 20(1), 57-64.

    + Lucero, A. (2012). Framing, aligning, paradoxing, abstracting, and directing: how design mood boards work. In Proceedings of the designing interactive systems conference (pp. 438-447). ACM.

    C. Gaver, W., Dunne, T. & Pacenti, E. (1999). Cultural Probes. Interactions, Vol. 6, No. 1, pp. 21-29.

    + Mattelmäki, T. (2003). Probes: Studying experiences for design empathy. In Empathic design. User experience in product design. ITpress. Helsinki, Finland, 119-130.

    D. Pallasmaa, J. (2009). The Drawing Hand. In The Thinking Hand (pp. 89-105). John Wiley & Sons.

    E. Sennett, R. (2008). Arousing tools. In The Craftsman (pp. 194-213). London, United Kingdom: Yale University Press.


    Week 5 – The nature of design problems

    Lawson, B. (2005). A model of design problems How designers think (4th edition, pp. 83-111). Amsterdam: Architectural Press.

    Rittel, H. W., & Webber, M. M. (1973). Dilemmas in a general theory of planning. Policy sciences, 4(2), 155-169. (Optional) 

    Poster design

    Week 6 – Design and mastering a craft

    A. Atkinson, P. (2011). Orchestral manoeuvres in design. In B. v. Abel, L. Evers, R. Klaassen & P. Troxler (Eds.), Open Design Now (pp. 24-31). Netherlands: BIS Publishers.

    + Mul, J. D. (2011). Redesigning design. In B. v. Abel, L. Evers, r. Klaassen & P. Troxler (Eds.), Open Design Now (pp. 35-39). Netherlands: BIS Publishers.

    B. Dormer, P. (1994). Learning a craft. In The art of the maker (pp. 40-57). London, United Kingdom: Thames and Hudson Ltd.

    C. Cross, N. (2004). Expertise in design: an overview. Design studies, 25(5), 427-441.

    D. Kawamura, Y. (2005). Designers: The personification of fashion. In Fashion-ology: An introduction to Fashion Studies (pp. 57-72). Oxford, United Kingdom: Berg.

    E. Secomandi, F. & Snelders, D. (2012). Interface Design in Services: A postphenomenological approach. Design Issues, 29(1), 3-13.  


    Week 7 – Examination / Presentation


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