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MUO-E3006 - Experience Driven Design, 22.02.2016-08.04.2016

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Syllabus

Experience-driven Design 2016

  • Experience-driven Design 2016

    Experience-driven Design 2016

    Final presentations

    When?  Thursday 7.4.2016 13-17

    Where?  Aalto Media Factory Auditorium, Hämeentie 135A, Helsinki (Directions)

    What?  Six student teams have been working on company assignments, producing a software user interface prototype and then a radical concept with no technical limitations. The students will present the results of the 7-week exercise where user experience was taken as the starting point for design.

    Agenda:

    13:00 Opening: Virpi Roto
    13:10 Team ABB1: Maria Huusko & Emeric Martin
    13:40 Team ABB2: Davide Comuzzi & Mikko Heiskanen
    14:10 Team Comptel: Yun Chienh Chiang, Laura Salmi, Rikhard Hormia
    14:40 Coffee
    15:00 Team F-Secure: Jonna Rantanen, Joseph Savage, Juha Snellman
    15:30 Team Fastems: Roope Kolu & Satsuki Tanaka
    16:00 Team Rolls-Royce: Juho Kruskopf, Charlotte Bourcier, Essi Horppila, Kamila Jania
    16:30 Closing


    Course Description

    The aim of the course is to give students in-depth competences with Experience-driven Design (XD) paradigm and interaction design in a product development process. Students will practice the early phases of a product development process: from background studies to concept design and to prototyping.

    The main task for students is to design an experiential concept and prototype based on the given design assignment.  The students learn to specify design goals for user/customer/brand experience; to plan a design project addressing human experiences; processes and methods to design rewarding experiences; presenting and justifying design concepts from the angle of human experience; and evaluating experiences.

    The course gives the students competences and experience in collaboration with industrial and other external partners. Due to the orientation to addressing real world briefs with Experience-driven Design, the exact content of the course changes year by year. Year 2016 the focus is on user interface and interaction design, as requested in the company assignments. In addition, a radical concept will be developed to envision the best possible experience.

    The students learn about theoretical and conceptual approaches to describe the experiential aspects of human-technology interaction. They learn to critically follow discussion about user experience and experience design. 

    The in-depth competence of Experience-driven Design approach can be gained only by taking the 10cr version of the course that includes the XD project done for a partner company. A 5 credit alternative is offered to a limited number of minor students, including the introduction to Experience-driven Design through lectures and literature without taking part in the design oriented project teamwork of the module. The lectures and literature are integrated in the Experience-driven Design module. The students will need to, in addition to actively attending the lectures, homework discussions, and presentations, write an article/essay based on the related literature as agreed with the lecturer. If you want to choose the 5cr version, please inform us by email, virpi.roto@aalto.fi.



    Course schedule 

    Week 1 -
    Context Studies
    TimeRoomTeacherActivity
    Monday 22.210-12
    13-15
    885
    885
    Virpi Roto
    Virpi Roto
    Introduction to the course
    Lecture: UX, CX, BX
    Tuesday 23.29-12541CompaniesAssignments, Team formation
    Wednesday 24.2Target context study
    Thursday 25.2

    9..16
    (30min/team)

     883


    Team Tutors

    Team tutoring

    Friday 26.2Target context study
    Week 2 -
    XGoal Setting
    TimeRoomTeacherActivity
    Monday 29.210-12
    13-15
    885
    885
    Yichen Lu,
    Haian Xue
    Reading groups
    Lecture: Experience design
    Tuesday 1.3Experience goal setting
    Wednesday 2.3Experience goal setting
    Thursday 3.39..16 (30min/team)883Team TutorsTeam tutoring: XGoals
    Friday 4.3Experience goal setting
    Week 3 -
    Project Planning
    TimeRoomTeacherActivity
    Monday 7.310-12
    13-16
    885Severi Uusitalo
    Fjord visit
    Reading groups
    Product development process
    Tuesday 8.3Project planning
    Wednesday 9.3Design
    Thursday 10.39..16 (30min/team)883Team TutorsTeam tutoring: Project plan
    Friday 11.3Design
    Week 4 -
    Design
    TimeRoomTeacherActivity
    Monday 14.3
    10-12
    13-15
    885Teams
    Severi Uusitalo
    Reading groups
    Interaction design
    Tuesday 15.3Design
    Wednesday 16.3Design
    Thursday 17.3-
    12:30-16
    883
    857
    Team tutor
    Teams
    Team tutoring if needed
    Mid-term presentations
    Friday 18.3Design
    Week 5 -
    Design
    TimeRoomTeacherActivity
    Monday 21.3

    10-12
    13-15
    885Teams
    Virpi Roto
    Reading groups
    Evaluating experiences
    Tuesday 22.3Planning evaluation
    Wednesday 23.3Design
    Thursday 24.39..11 (30min/team)883Team tutorTutoring: Evaluation plan
    Friday 25.3EASTER

    Week 6 -
    Evaluation
    TimeRoomTeacherActivity
    Monday 28.3EASTER
    Tuesday 29.3Design/Evaluation
    Wednesday 30.3Design/Evaluation
    Thursday 31.39..16 (30min/team)883Team TutorsTeam tutoring
    Friday 1.4Experience evaluation
    Week 7 -
    Reporting
    TimeRoomTeacherActivity
    Monday 4.4Analysis of evaluation
    Tuesday 5.4Final Design
    Wednesday 6.4Finalizing
    Thursday 7.4

    13-17
    18:00
    Media Factory Auditorium
    Kitzens


    Final Presentations
    Dinner celebration
    Friday 8.4

    Final report submission



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