Enrolment options

Please note! Course description is confirmed for two academic years, which means that in general, e.g. Learning outcomes, assessment methods and key content stays unchanged. However, via course syllabus, it is possible to specify or change the course execution in each realization of the course, such as how the contact sessions are organized, assessment methods weighted or materials used.

LEARNING OUTCOMES

Upon completion of the course the students are able to:

  • Create new materials based on creative ideas and various methods and preparation techniques (e.g. sustainable materials, advanced technology, science based raw materials, etc.).
  • Make use of special materials and techniques as tools for new artistic ideas in costume design.
  • Develop new aesthetics and perspectives to costume design inspired by special and/or sustainable materials and innovative techniques.
  • Expand their artistic and research-oriented thinking through materiality.

Credits: 6

Schedule: 23.09.2024 - 11.10.2024

Teacher in charge (valid for whole curriculum period):

Teacher in charge (applies in this implementation): Sofia Pantouvaki, Susanna Suurla

Contact information for the course (applies in this implementation):

Course teacher: Ingvill Fossheim: ingvill.fossheim@aalto.fi

Responsible teacher: Susanna Suurla: susanna.suurla@aalto.fi

CEFR level (valid for whole curriculum period):

Language of instruction and studies (applies in this implementation):

Teaching language: English. Languages of study attainment: English

CONTENT, ASSESSMENT AND WORKLOAD

Content
  • valid for whole curriculum period:

    The course enhances the exploration and creation of new materials through artistic processing methods, creative manufacturing technologies, sustainable and innovative raw materials. Students do tests, observe and reflect on how special materials and techniques open new perspectives in costume design. At the end of the course the students build an exhibition and/or present a portfolio and essay.

  • applies in this implementation

    What might a more sustainable costume design practice look like? 

    In response to the current environmental crisis, costume designers globally are shifting their professional perspective towards more sustainable practices of costume design and production. This includes the rejection of costume materials derived from petrochemicals in favor of exploring biobased materials that are more likely to exist within the carrying capacity of local ecosystems and of our planet.  

    This course will introduce the students to some of the diverse ways in which costume designers and other artists address sustainability through their artistic practice and thinking, through lectures, visits, and reading materials. The focus will be on biobased materials and artists’ engagement with tools and protocols from life sciences.  

    The practical emphasis of this course is on hands-on biobased material exploration and development, familiarizing the students with some of the current material research and resources at Aalto University. The students will work in the multidisciplinary environments of Biofilia - Base for Biological Arts, the GrowLab, Aalto Studios’ FabLab and Costume Workshops, with the support of the workshop masters. The students will explore protocols for developing potential costume materials in the laboratories and create reference samples for own portfolios. Each student will develop a speculative costume design project relevant for their own costume design practice. Open-ended explorations and local biobased materials are encouraged, as is 1:1 scale prototyping with the human body. The students’ design projects will be shared with the public through a collective exhibition at Väre. 

    Within the framework of the course students may opt to develop their speculative design proposal individually, in groups, or in a combination of the two. Throughout this intensive course we will have regular check-ins as a group for collective sharing and learning. 

    The study methods include lectures, visits, guided and independent laboratory and workshop work, reading circles, presentations, reflective writing. Full attendance and active participation are necessary. 

Assessment Methods and Criteria
  • valid for whole curriculum period:

    Students' development during the course, motivation, attendance and active participation in discussions, independent work and completion of assignments.

     

  • applies in this implementation

    Materials required for evaluation consist of: 

    • Artistic work  

    • Portfolio of material samples, with protocols 

    • Speculative costume design proposal 

    • Exhibition presentation of design proposal  

    • Learning journal containing 

    • Documentation/notes from lectures, visits, readings, laboratory and workshop work, with evidence of daily practice reflections 

    • A mini-essay (500 - 1000 words) combining theory and reflection from reading assignments, lectures, site visits and from own practice during the workshop. The mini-essays will be presented as part of the exhibition. 

    Complete learning journal due 9:00 Friday 11.10 

    Final presentation in exhibition 9:30 Friday 11.10 


Workload
  • valid for whole curriculum period:

    Contact teaching 65 hours, independent work 97 hours of total workload.

     

    Attending the first day of the course is required.

    At least 80% participation in contact teaching is mandatory to complete the course. If, due to absences, the student does not achieve the learning outcomes defined in the course description, the remaining 20% may have to be compensated as determined by the responsible teachers of the course. All absences must be reported to the teachers in charge. The responsible teachers of the course will specify the necessary compensating assignments.

  • applies in this implementation


      


DETAILS

Study Material
  • valid for whole curriculum period:

    Specific literature will be informed during the course.

Substitutes for Courses
Prerequisites
SDG: Sustainable Development Goals

    4 Quality Education

    5 Gender Equality

    6 Clean Water and Sanitation

    9 Industry, Innovation and Infrastructure

    10 Reduced Inequality

    11 Sustainable Cities and Communities

    12 Responsible Production and Consumption

    13 Climate Action

    15 Life on Land

FURTHER INFORMATION

Further Information
  • valid for whole curriculum period:

    Teaching Language: English

    Teaching Period: 2024-2025 Autumn I
    2025-2026 No teaching

    Registration:

    Registration for courses Sisu. Priority order to courses is according to the order of priority decided by the Academic committee for School of Arts, Design and Architecture, https//www.aalto.fi/en/services/registering-to-courses-and-the-order-of-priority-at-aalto-arts Maximum number of students 12, minimum 2.

  • applies in this implementation

     LEARNING OUTCOMES (applies to this implementation)

    Upon completion of the course students:  

    • Are familiar with current discourses on sustainability in costume design and movements of more sustainable design approaches more broadly, including ethical underpinnings and implications. 

    • Have formed an understanding of foundational material research and development with biobased materials 

    • Are able to apply and approach this intersection of art and science creatively through material-led explorations relevant for their specific costume design practice (in performance, film, tv, games etc). 

    • Are able to critically assess and reflect on their own costume design practice in relation to the above. 


Details on the schedule
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