Please note! Course description is confirmed for two academic years, which means that in general, e.g. Learning outcomes, assessment methods and key content stays unchanged. However, via course syllabus, it is possible to specify or change the course execution in each realization of the course, such as how the contact sessions are organized, assessment methods weighted or materials used.
LEARNING OUTCOMES
On successful completion of this course, students will be able to:
- Apply projection mapping techniques in their creative practice.
- Apply real-time video and image processing techniques in their work.
- Identify their strengths in creating experimental audiovisual content.
- Further develop their artistic style.
Credits: 3
Schedule: 02.03.2021 - 13.04.2021
Teacher in charge (valid 01.08.2020-31.07.2022): Matti Niinimäki
Teacher in charge (applies in this implementation): Matti Niinimäki
Contact information for the course (applies in this implementation):
CEFR level (applies in this implementation):
Language of instruction and studies (valid 01.08.2020-31.07.2022):
Teaching language: English
Languages of study attainment: English
CONTENT, ASSESSMENT AND WORKLOAD
Content
Valid 01.08.2020-31.07.2022:
Audiovisual Studio is an advanced studio course that explores realtime video art, generative art and audiovisual performances through hands-on experimentations, lectures and screenings.
- Experimental video art
- Real-time video
- Generative art
- Projection mapping
Although the course introduces various tools for interactive audiovisual art, the use of any specific software or programming environment is not required. Students are expected and encouraged to develop their personal strengths and existing skills to find their own distinctive styles and workflows as audiovisual artists.
Assessment Methods and Criteria
Valid 01.08.2020-31.07.2022:
Working methods:
- lectures
- assignments
- screenings
- final project
Assessment methods:
- attendance to lectures and screenings
- completed assignments
- completed final project
See the assessment criteria from the course syllabus for each implementation of the course.
Workload
Valid 01.08.2020-31.07.2022:
- 3–6 ECTS
- 80–160 hours
- Contact teaching: 42 hours (lectures, tutoring, screenings)
- Independent work: 38–118 hours (depends on the scope of the student's project)
Minimum attendance of 80% to the lectures is mandatory.
DETAILS
Study Material
Valid 01.08.2020-31.07.2022:
See the course syllabus for detailed information on study materials.
Prerequisites
Valid 01.08.2020-31.07.2022:
Required:
- Introduction to Media Art and Culture
- Introduction to Creative Coding (or equivalent knowledge in programming).
- Basic skills in audiovisual production and post-production.
Recommended:
- Electronics for Artists
- In 2020–2022, this course is recommended to be taken at the same time as Embodied Interaction as the two courses complement each other.