Please note! Course description is confirmed for two academic years (1.8.2018-31.7.2020), which means that in general, e.g. Learning outcomes, assessment methods and key content stays unchanged. However, via course syllabus, it is possible to specify or change the course execution in each realization of the course, such as how the contact sessions are organized, assessment methods weighted or materials used.

LEARNING OUTCOMES

On successful completion of this course, students will be able to:

  • Apply projection mapping techniques in their creative practice.
  • Apply real-time video and image processing techniques in their work.
  • Identify their strengths in creating experimental audiovisual content.
  • Further develop their artistic style.

Credits: 3

Schedule: 12.04.2021 - 18.04.2021

Teacher in charge (valid 01.08.2020-31.07.2022): Matti Niinimäki

Teacher in charge (applies in this implementation): Matti Niinimäki

Contact information for the course (applies in this implementation):

CEFR level (applies in this implementation):

Language of instruction and studies (valid 01.08.2020-31.07.2022):

Teaching language: English

Languages of study attainment: English

CONTENT, ASSESSMENT AND WORKLOAD

Content
  • Valid 01.08.2020-31.07.2022:

    Audiovisual Studio is an advanced studio course that explores realtime video art, generative art and audiovisual performances through hands-on experimentations, lectures and screenings.

    • Experimental video art
    • Real-time video
    • Generative art
    • Projection mapping

    Although the course introduces various tools for interactive audiovisual art, the use of any specific software or programming environment is not required. Students are expected and encouraged to develop their personal strengths and existing skills to find their own distinctive styles and workflows as audiovisual artists.

Assessment Methods and Criteria
  • Valid 01.08.2020-31.07.2022:

    Working methods:

    • lectures
    • assignments
    • screenings
    • final project

    Assessment methods:

    • attendance to lectures and screenings
    • completed assignments
    • completed final project

    See the assessment criteria from the course syllabus for each implementation of the course.

Workload
  • Valid 01.08.2020-31.07.2022:

    • 3–6 ECTS
    • 80–160 hours
    • Contact teaching: 42 hours (lectures, tutoring, screenings)
    • Independent work: 38–118 hours (depends on the scope of the student's project)

    Minimum attendance of 80% to the lectures is mandatory.

DETAILS

Study Material
  • Valid 01.08.2020-31.07.2022:

    See the course syllabus for detailed information on study materials.

Prerequisites
  • Valid 01.08.2020-31.07.2022:

    Required:

    • Introduction to Media Art and Culture
    • Introduction to Creative Coding (or equivalent knowledge in programming).
    • Basic skills in audiovisual production and post-production.

    Recommended:

    • Electronics for Artists
    • In 2020–2022, this course is recommended to be taken at the same time as Embodied Interaction as the two courses complement each other.

FURTHER INFORMATION

Beskrivning

Anmälning och tillläggsinformation