LEARNING OUTCOMES
Contents vary by year. A solid understanding of a particular subfield of computer graphics and its state of the art, and ability to put the understanding to practice through programming.
Credits: 5
Schedule: 17.01.2024 - 29.05.2024
Teacher in charge (valid for whole curriculum period):
Teacher in charge (applies in this implementation): Jaakko Lehtinen
Contact information for the course (applies in this implementation):
CEFR level (valid for whole curriculum period):
Language of instruction and studies (applies in this implementation):
Teaching language: English. Languages of study attainment: English
CONTENT, ASSESSMENT AND WORKLOAD
Content
valid for whole curriculum period:
Contents may vary by year, but always form a deeper dive into the theory, algorithms, and their practical implementation of a particular subfield of computer graphics. In the past few years, the topic has been was physically based rendering, both its theory and numerical methods for generating realistic pictures.
Assessment Methods and Criteria
valid for whole curriculum period:
Programming assignments (90%), participation (10%).
Workload
valid for whole curriculum period:
- Programming assignments (mandatory)
- Lectures (approx. 20h. Not mandatory but highly recommended).
DETAILS
Study Material
valid for whole curriculum period:
Lecture slides, assignment handouts, online material.
Substitutes for Courses
valid for whole curriculum period:
Prerequisites
valid for whole curriculum period:
FURTHER INFORMATION
Further Information
valid for whole curriculum period:
Teaching Language : English
Teaching Period : 2022-2023 Spring III - IV
2023-2024 Spring III - IVEnrollment :
Registration for Courses: In the academic year 2021-2022, registration for courses will take place on Sisu (sisu.aalto.fi) instead of WebOodi.