LEARNING OUTCOMES
After the course, the student can implement the knowledge (s)he has gained in his/her studies in industrial management and business into a holistic understanding of a business enterprise. (S)he can recognize the interdependencies of its the enterprise's different functions, as well as the role of strategy in business management. The student can prepare a business plan and use different management tools and techniques learnt in earlier studies and in practice.
Credits: 3
Schedule: 24.10.2024 - 20.11.2024
Teacher in charge (valid for whole curriculum period):
Teacher in charge (applies in this implementation): Juuso Töyli
Contact information for the course (applies in this implementation):
CEFR level (valid for whole curriculum period):
Language of instruction and studies (applies in this implementation):
Teaching language: English. Languages of study attainment: English
CONTENT, ASSESSMENT AND WORKLOAD
Content
valid for whole curriculum period:
The game gives the students the opportunity to practice strategic, operations and growth management in dynamic international markets. In the business game, the students test their business knowledge and skills without real-life financial risks, and train decision making in management teams under time pressure.
Assessment Methods and Criteria
valid for whole curriculum period:
Companies formed by teams of four students compete against each other in the same game. Decisions are made in a computer class during facilitated game sessions. All participants must be present all the time. In addition to passing the game, the teams have to write their game companies' business plans and de-briefing reports.
Workload
valid for whole curriculum period:
Obligatory introductory lecture 2h, obligatory intensive facilitated business game sessions in a computer lab, duration 2 x 10 h, and independent work 60 h (getting acquainted with the game material and rules, preparing the business plan, and the de-briefing report). The course is taken in teams of up to four students. It is realized in the fall and in the spring terms.
DETAILS
Study Material
valid for whole curriculum period:
The case description of the game is handed out at the starting lecture of the course.
Substitutes for Courses
valid for whole curriculum period:
Prerequisites
valid for whole curriculum period:
FURTHER INFORMATION
Further Information
valid for whole curriculum period:
Teaching Language: English
Teaching Period: 2024-2025 Autumn II
2024-2025 Spring IV
2025-2026 Autumn II
2025-2026 Spring IVRegistration:
Due to its nature, the course requires a minimum of (6) students enrolled and participating, for it to be arranged. If there is a need to limit the number of students, then students of the Master's Programme in Industrial Engineering and Management will be prioritized.