Please note! Course description is confirmed for two academic years, which means that in general, e.g. Learning outcomes, assessment methods and key content stays unchanged. However, via course syllabus, it is possible to specify or change the course execution in each realization of the course, such as how the contact sessions are organized, assessment methods weighted or materials used.

LEARNING OUTCOMES

On successful completion of this course, students will be able to:

  1. Apply their technical knowledge and skills in computational art and design to create artworks, experiences, services, tools, and other creative productions.
  2. Apply basic programming concepts and techniques, such as variables, functions, flow control, comments, types, objects and arrays.
  3. Describe, discuss, and demonstrate uses of code as a creative medium.

Credits: 6

Schedule: 02.09.2024 - 29.11.2024

Teacher in charge (valid for whole curriculum period):

Teacher in charge (applies in this implementation): Markku Reunanen, Matti Niinimäki

Contact information for the course (applies in this implementation):

CEFR level (valid for whole curriculum period):

Language of instruction and studies (applies in this implementation):

Teaching language: English. Languages of study attainment: English

CONTENT, ASSESSMENT AND WORKLOAD

Content
  • valid for whole curriculum period:

    This course introduces creative coding not just as a tool but also as a creative medium in itself. The course consists of joint lectures for all students and additional exercise groups that students choose based on their previous experience, skill level, and interests.

    Topics covered in the course:

    • Historical and contemporary examples of computational art and design
    • The role of computation in interactive, generative, and immersive artworks
    • Fundamental computational thinking
    • Data types and structures
    • Flow control statements (loops, conditional execution)
    • Basics of object-oriented programming
    • Best practices (commenting, formatting, structuring)

Assessment Methods and Criteria
  • valid for whole curriculum period:

    Participation in teaching, completed assignments. Minimum 80% attendance. See MyCourses for more detailed information on evaluation criteria.

Workload
  • valid for whole curriculum period:

    Lectures, technical demonstrations, programming exercises, independent study.

    6 ECTS ≈ 160h

    • Lectures: ~26h
    • Studio teaching, demonstrations, and excercises: ~70h
    • Independent study: ~64h

    The student registers to the common lectures and one of the available groups. The details of the study methods for each group will be provided in more detail in the MyCourses syllabus.

DETAILS

Study Material
  • valid for whole curriculum period:

    Learning materials will be provided on the MyCourses page.

Substitutes for Courses
Prerequisites

FURTHER INFORMATION

Further Information
  • valid for whole curriculum period:

    Teaching Language: English

    Teaching Period: 2024-2025 Autumn I - II
    2025-2026 Autumn I - II

    Registration:

    Minimum amount of participants: 8
    Maximum amount of participants: 30

    Registration for Courses Sisu. Priority order to courses is according to the order of priority decided by the Academic committee for School of Arts, Design and Architecture
    https//www.aalto.fi/en/services/registering-to-courses-and-the-order-of-priority-at-aalto-arts