Översikt

  • Course schedule

    2.11. - 3.11. - 4.11. - 5.11. -9.11. Puzzle design

    10.11. Arvi Teikari - Arvi's perspective on Puzzle Design

    11.11. Making Narrative and Mechanics Work Together in Games

    12.11. Board game theme exercise

    16.11. Markus Montola - Game Balancing

    17.11. Jasmin Dahncke - Tutorial Design

    18.11. Teemu Haila - Analytics in Game Production

    19.11. Antti Tiihonen - Experiences with Legend of Grimrock + Playing students' own puzzles

    *Work on final assigments*

    28.1. Deadline of final assignment