DOM-E5152 - Introduction to Creative Coding, Lecture, 14.9.2021-1.10.2021
Kurssiasetusten perusteella kurssi on päättynyt 01.10.2021 Etsi kursseja: DOM-E5152
Osion kuvaus
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Recap
First, let's go through the topics we've covered so far and think of when we would need them.
PImage
PImages let us load and display bitmap images (jpg/png/gif/tga). You can add images to your sketch through Sketch – Add File. You can also download them directly from URLs, but then they obviously won’t work, if you don’t have an Internet connection. Example images for today: player.jpg and football.png. How to load images and display them on screen: images.pde.
Debugging exercise
Download the following sketch: mousefollowbuggy.pde and fix it! There are ten errors altogether: some of them just minor typos and some more conceptual problems. Here’s the fixed one: mousefollowfixed.pde
Paint program(!)
Putting everything we've learned so far into use: let's make a simple paint program that lets us draw with different colors and exit by clicking a button.
Homework
Make something funny, experimental or creative using PImage and everything we've learned so far :)
Here's what I did: fall.pde and the pic: raindrop-transparent-7.png