Credits: 5

Schedule: 28.02.2019 - 23.05.2019

Teacher in charge (valid 01.08.2018-31.07.2020): 

Meri Kuikka

Contact information for the course (applies in this implementation): 

meri.kuikka@aalto.fi

041 5437782

Teaching Period (valid 01.08.2018-31.07.2020): 

IV-V (Spring)

Learning Outcomes (valid 01.08.2018-31.07.2020): 

-Understanding the possibilities and limitations of emerging technologies from the perspectives of design, business and engineering. Each iteration of the course focuses on one emerging technology, which is chosen at the start of the course

- Ability to ideate and reason applications for emergent new technologies (business opportunities, product design, scientific advances)

- Ability to use on-line data sources. Finding, gathering, and analyzing data.

- Applying team work skills within a project setting

Content (valid 01.08.2018-31.07.2020): 

Digital transformation is changing the landscape of product design by introducing new technologies such as additive manufacturing, augmented reality, artificial intelligence and digital platforms. Each year, the course will focus on an emerging technology that is determined at the start of each course.  During the course, students create a value proposition / business plan that is made possible by, or builds on the chosen emergent technology. The outputs include a business model canvas, prototype / demo, and a pitch.

Details on the course content (applies in this implementation): 

ADD Basics is a multidisciplinary course that is part of the Aaltonaut Product Development minor. It’s open to all Aalto students. 

The intended learning outcomes for ADD Basics are described below:

ILO1: After the course, the student is able to identify the basics of additive manufacturing

The course introduces the students to the concepts of additive manufacturing, digital design & fabrication technologies, and the possibilities and limitations of the current state of 3D printing. This is done via lectures, hands-on project work and an excursion to a company using additive manufacturing in production and product development.

ILO2: After the course, the student is able to ideate and reason applications for additive manufacturing in product design from the perspectives of design, business and engineering  

This corresponds with the multidisciplinary nature of the course: the topic of additive manufacturing is addressed from the perspectives of design, business and engineering.  Business topics covered on the course include applying business models to their project and paying attention to the customer perspective, design topics include ideation, creativity and problem reframing, prototyping, visualizing and testing, and engineering topics include learning about raw materials and manufacturing. 

ILO 3: After the course, the student is able to apply team work skills within a project setting to design, prototype and pitch a business model that leverages digital design and/or additive manufacturing

The students work in multidisciplinary groups to apply what they learn in class to ideate, design, prototype and pitch a 3D printed product of their own. Team work skills are supported with lectures and workshops on communication skills.

ILO 4: After the course, the student is able to use their own experience/disciplinary knowledge in solving multidisciplinary problems

Student work in multidisciplinary groups to ideate, design, prototype and pitch a 3D printed product of their own. Individual students are encouraged to support their teams with skills specific to their major. Team work skills are supported with lectures and workshops on communication skills.


Assessment Methods and Criteria (valid 01.08.2018-31.07.2020): 

Evaluation criteria:

- Activity and participation during the course

- Clarity and quality of presented work

- Quality of teamwork

Elaboration of the evaluation criteria and methods, and acquainting students with the evaluation (applies in this implementation): 

The course is assessed on a scale of 1-5. Grades are calculated using the following weights.

  • Attendance & activity in class 10%
  • Weekly assignments 20%
  • Halfway checkpoint learning café 25%
  • Final Pitch 40%
  • Self & peer evaluation 5%



Workload (valid 01.08.2018-31.07.2020): 

Lectures & exercises. Teamwork. Total hours 135 (for 5 credits), 270 (for 10 credits).

Details on calculating the workload (applies in this implementation): 

Activity

Breakdown, hours

Total time, hours

Classroom hours 

33

33

Reflection, time to think

23

23

Weekly assignments 


 8 hours each

72

 

Final pitch assignment

 

20

Total

 

128h (5 cr)


Study Material (valid 01.08.2018-31.07.2020): 

Variable study materials

Details on the course materials (applies in this implementation): 

  • Reading materials: mostly online sources collated on lecture slides 
  • Rough prototyping materials for physical prototyping
  • 3D printing facilities & materials 


Substitutes for Courses (valid 01.08.2018-31.07.2020): 

AAN-C2003 ADD BASICS: Working in the Digital Paradigm

Course Homepage (valid 01.08.2018-31.07.2020): 

https://mycourses.aalto.fi/course/search.php?search=AAN-C2011

Grading Scale (valid 01.08.2018-31.07.2020): 

The grading system is 0-5, where 0 is fail and 1-5 are pass grades.

Registration for Courses (valid 01.08.2018-31.07.2020): 

Registration via WebOodi

Further Information (valid 01.08.2018-31.07.2020): 

The students can conduct integrated language and communication studies in English (3–6 cr) during the course. For further information, please contact Maurice Forget (maurice.forget@aalto.fi).

See also http://aaltonaut.fi

Details on the schedule (applies in this implementation): 

Please see the schedule posted on the course MyCourses page.

Description

Registration and further information