Credits: 3

Schedule: 02.05.2019 - 24.05.2019

Teaching Period (valid 01.08.2018-31.07.2020): 

I, II, IV (academic year 2018-2019, 2019-2020)


Learning Outcomes (valid 01.08.2018-31.07.2020): 

After the course, the student can implement the knowledge (s)he has gained in his/her studies in industrial management and business into a holistic understanding of a business enterprise. (S)he can recognize the interdependencies of its the enterprise's different functions, as well as the role of strategy in business management. The student can prepare a business plan and use different management tools and techniques learnt in earlier studies and in practice.

Content (valid 01.08.2018-31.07.2020): 

The game gives the students the opportunity to practice strategic, operations and growth management in dynamic international markets. In the business game, the students test their business knowledge and skills without real-life financial risks, and train decision making in management teams under time pressure.

Assessment Methods and Criteria (valid 01.08.2018-31.07.2020): 

Companies formed by teams of four students compete against each other in the same game. Decisions are made in a computer class during facilitated game sessions. All participants must be present all the time. In addition to passing the game, the teams have to write their game companies' business plans and de-briefing reports.

Workload (valid 01.08.2018-31.07.2020): 

Obligatory introductory lecture 2h, obligatory intensive facilitated business game sessions in a computer lab, duration 2 x 10 h, and independent work 60 h (getting acquainted with the game material and rules, preparing the business plan, and the de-briefing report). The course is taken in teams of four students. It is realized in the fall and in the spring terms.

Study Material (valid 01.08.2018-31.07.2020): 

The case description of the game is handed out on the starting lecture of the course.

Substitutes for Courses (valid 01.08.2018-31.07.2020): 

TU-124.5600 and S-114.3155

Course Homepage (valid 01.08.2018-31.07.2020):

Prerequisites (valid 01.08.2018-31.07.2020): 

The course does not have any explicit prerequisite courses but a broad understanding of the management of the different company functions are required in each team. The teams are expected to provide budgets, profitability analysis and evaluation of their company in the assignments. Because of the demanding synthesis building character of the Business Game, it is recommended that the course is taken towards the end of the Master's degree studies.

Registration for Courses (valid 01.08.2018-31.07.2020): 

WebOodi. Course size is limited.


Registration and further information