Please note! Course description is confirmed for two academic years, which means that in general, e.g. Learning outcomes, assessment methods and key content stays unchanged. However, via course syllabus, it is possible to specify or change the course execution in each realization of the course, such as how the contact sessions are organized, assessment methods weighted or materials used.
After the course, you know how to prepare and analyse common user research data to produce relevant user knowledge for data-driven design. You are, as part of a team, able to apply creative problem-solving methods in a rigorous manner to find innovative solutions based on demonstrable potential and limitations. You know how to create product and service concepts and develop select parts into visualised prototypes of various fidelity. In addition you know how to present the designs and argue your design decisions in a clear and concise manner to various stakeholders.
Schedule: 11.01.2021 - 26.02.2021
Teacher in charge (valid 01.08.2020-31.07.2022): Marko Nieminen, Mika Nieminen
Teacher in charge (applies in this implementation): Marko Nieminen, Mika Nieminen
Contact information for the course (applies in this implementation):
CEFR level (applies in this implementation):
Language of instruction and studies (valid 01.08.2020-31.07.2022):
Teaching language: English
Languages of study attainment: English
CONTENT, ASSESSMENT AND WORKLOAD
Basics of qualitative and quantitative analysis of user research data, creative problem solving, concept development and visualisation, and stakeholder marketing communications.
Assessment Methods and Criteria
Individual and group assignments.
Lectures and workshops 20h, reading study materials 10h, writing and reviewing individual assignments 30h, group assignments 75h.
Lecture materials, selected journal and practitioner articles and other complementary materials. Materials are announced in course web site.
Substitutes for Courses
Substitutes the former course CS-E5200 Design Project
CS-E4900 User-Centered Methods for Product and Service Design.
SDG: Sustainable Development Goals
12 Responsible Production and Consumption