Please note! Course description is confirmed for two academic years (1.8.2018-31.7.2020), which means that in general, e.g. Learning outcomes, assessment methods and key content stays unchanged. However, via course syllabus, it is possible to specify or change the course execution in each realization of the course, such as how the contact sessions are organized, assessment methods weighted or materials used.

LEARNING OUTCOMES

On successful completion of this course, students will be able to:

  • Act in some role on a beginner level in a game project
  • Identify key aspects of game development in a small game project
  • Describe what a game jam is

Credits: 2

Schedule: 31.08.2020 - 04.09.2020

Teacher in charge (valid 01.08.2020-31.07.2022): Miikka Junnila

Teacher in charge (applies in this implementation): Miikka Junnila

Contact information for the course (applies in this implementation):

CEFR level (applies in this implementation):

Language of instruction and studies (valid 01.08.2020-31.07.2022):

Teaching language: English

Languages of study attainment: English

CONTENT, ASSESSMENT AND WORKLOAD

Content
  • Valid 01.08.2020-31.07.2022:

    The course mimics a normal game jam setting, where groups are formed at the beginning, and then th groups ideate and develop a small game according to a theme during the week. At the end the games are played and discussed.

Assessment Methods and Criteria
  • Valid 01.08.2020-31.07.2022:

    To pass, the students should be present at least 80% of the time and deliver a game/game prototype at the end.

DETAILS

FURTHER INFORMATION

Description

Registration and further information