Please note! Course description is confirmed for two academic years (1.8.2018-31.7.2020), which means that in general, e.g. Learning outcomes, assessment methods and key content stays unchanged. However, via course syllabus, it is possible to specify or change the course execution in each realization of the course, such as how the contact sessions are organized, assessment methods weighted or materials used.
On successful completion of this course, students will be able to:
- Act in some role on a beginner level in a game project
- Identify key aspects of game development in a small game project
- Describe what a game jam is
Schedule: 31.08.2020 - 04.09.2020
Teacher in charge (valid 01.08.2020-31.07.2022): Miikka Junnila
Teacher in charge (applies in this implementation): Miikka Junnila
Contact information for the course (applies in this implementation):
CEFR level (applies in this implementation):
Language of instruction and studies (valid 01.08.2020-31.07.2022):
Teaching language: English
Languages of study attainment: English
CONTENT, ASSESSMENT AND WORKLOAD
The course mimics a normal game jam setting, where groups are formed at the beginning, and then th groups ideate and develop a small game according to a theme during the week. At the end the games are played and discussed.
Assessment Methods and Criteria
To pass, the students should be present at least 80% of the time and deliver a game/game prototype at the end.
- Teacher: Miikka Junnila