LEARNING OUTCOMES
On successful completion of this course, students will be able to:
- implement a VR scene with a game engine
- explain the infrastructure of VR software
- describe VR usage (UI) and experience (UX)
- perform basics of collaborative/pair coding
- implement the basics of VR development concepts
Credits: 3
Schedule: 13.09.2021 - 20.10.2021
Teacher in charge (valid for whole curriculum period):
Teacher in charge (applies in this implementation): Sebastian Schlecht
Contact information for the course (applies in this implementation):
CEFR level (valid for whole curriculum period):
Language of instruction and studies (applies in this implementation):
Teaching language: English. Languages of study attainment: English
CONTENT, ASSESSMENT AND WORKLOAD
Content
valid for whole curriculum period:
The content of this course includes:
- Learning the basics of game engine UNITY
- Learning advanced knowledge of VR implementation
- Learning the basics of coding in C#
- Learning to collaborate on a software project
Assessment Methods and Criteria
valid for whole curriculum period:
Weekly programming assignments. Pair or group work.
- The grade is a weighted average of all assignments
- All assignments are graded on a 0-100 scale
- No exam
Workload
valid for whole curriculum period:
- Total 81 h for 3 ECTS
- Contact session: 6 x (2 + 2) = 24h
- Assignment: 6 x 8 = 48h
- Reflection: 9 h
- Attendance in the course is compulsory (minimum 80%)
DETAILS
Substitutes for Courses
valid for whole curriculum period:
Prerequisites
valid for whole curriculum period:
SDG: Sustainable Development Goals
4 Quality Education
9 Industry, Innovation and Infrastructure
FURTHER INFORMATION
Further Information
valid for whole curriculum period:
Compulsory course in Building Virtual Worlds minor studies
Minimum amount of students: 5
Teaching Period:
2020-2021 Autumn I
2021-2022 Autumn I
Course Homepage: https://mycourses.aalto.fi/course/search.php?search=DOM-E5162
Registration for Courses: Sisu replaces Oodi on 9 August, 2021. Priority order to courses is according to the order of priority decided by the Academic committee for School of Arts, Design and Architecture: https://www.aalto.fi/en/services/registering-to-courses-and-the-order-of-priority-in-aalto-arts