Please note! Course description is confirmed for two academic years, which means that in general, e.g. Learning outcomes, assessment methods and key content stays unchanged. However, via course syllabus, it is possible to specify or change the course execution in each realization of the course, such as how the contact sessions are organized, assessment methods weighted or materials used.

LEARNING OUTCOMES

Upon completion of the course, the students are able to:

- Recognise, discuss, describe, critically reflect upon, apply and deepen knowledge on a special area of costume design.

Credits: 12

Schedule: 16.05.2023 - 26.05.2023

Teacher in charge (valid for whole curriculum period):

Teacher in charge (applies in this implementation): Sofia Pantouvaki, Susanna Suurla, Maarit Kalmakurki

Contact information for the course (applies in this implementation):

Week 1: Responsible teacher: Maarit Kalmakurki, maarit.kalmakurki@aalto.fi

Week 2: Responsible teacher: Susanna Suurla, susanna.suurla@aalto.fi



CEFR level (valid for whole curriculum period):

Language of instruction and studies (applies in this implementation):

Teaching language: English. Languages of study attainment: English

CONTENT, ASSESSMENT AND WORKLOAD

Content
  • valid for whole curriculum period:

    The students are introduced to a special area in costume design. The content of the course may vary in different years and addresses the theory and practice of costume in an advanced level.

  • applies in this implementation


    This course consists of two workshops that are connected to the ‘Embodied Experience of Costume’ research project (2022-23). 

    Please note! You can participate in the course without taking part in the research project. 


    Workshop 1 (3 days, 16.5 - 19.5., teacher: Maarit Kalmakurki) focuses on costume-led character development specifically in the context of digital environments. During the experimental workshop, students use their own bodily experiences of wearing in the creation of digital character’s design, movement and dialogue. 


    Workshop 2 (5 days, 22.5.-26.5., teacher: Susanna Suurla) focuses on how material-led and embodied, improvisational devising methods can be used as a starting point for the costume designers’ artistic work. During the workshop students focus on their own artistic processes and observe how embodied experiences and material-led design methods impact the creation process, as well as what kind of ideas, observations and stories such work produces.


    PRE-TASKS: (Materials will be provided 3 weeks before the course starts)

    1. Read & familiarize yourself with the research study information package for both workshops before the course starts. We will also go through the materials together during the first day of each workshop week. 

    2. For workshop 1, study the specific materials for this workshop and make the required tasks. You can do the tasks during Monday 15.5.



    LEARNING OUTCOMES

    Upon completion of the course, the students are able to: Recognise new ways of costume creation & development for live performance and digital environments. Students deepen their knowledge on how bodily experiences influences costume design processes in different fields, such as animation, gaming and process-led performance-making. Students learn to critically reflect and discuss their own artistic practice. 




Assessment Methods and Criteria
  • valid for whole curriculum period:

    Students' development during the course, motivation, attendance (min 80%) and active participation in the course discussions, independent work and completion of assignments.

Workload
  • valid for whole curriculum period:

    The workload depends on the type of content offered in each version of this course, and will be specified in the syllabus of the study event. 1cp = 27 hours of work. 50% contact teaching and 50% independent work.

    1cp = contact 13h, independent work 14h.
    12cp = contact 162h, 162h independent work.

  • applies in this implementation

    Credits: 4 = 108 hours

    Independent work 54h, contact teaching 54h



DETAILS

Substitutes for Courses
Prerequisites
SDG: Sustainable Development Goals

    4 Quality Education

    5 Gender Equality

    9 Industry, Innovation and Infrastructure

    10 Reduced Inequality

    12 Responsible Production and Consumption

FURTHER INFORMATION

Further Information
  • valid for whole curriculum period:

    Teaching Language : English

    Teaching Period : 2022-2023 Autumn I - Spring V
    2023-2024 Autumn I - Spring V

    Enrollment :

    Registration for courses: Sisu. Priority order to courses is according to the order of priority decided by the Academic committee for School of Arts, Design and Architecture, https://www.aalto.fi/en/services/registering-to-courses-and-the-order-of-priority-at-aalto-arts  

  • applies in this implementation

    The course will be held in Otakaari 7, classroom 377, 'Ateljee' & Costume workshop. All contact teaching will be held in 377. 

Details on the schedule
  • applies in this implementation

    Week 1: Character Design

    Tuesday 16.5. 10.15 – 17:00

    Wednesday 17.5. 9:15 – 16:00

    Friday 19.5. 10.15 – 16:00


    Week 2: Devising 

    Monday 22.5. 10.15 - 16.00

    Tuesday 23.5. 10.15 - 16.00

    Wednesday 24.5. 10.15 - 16.00

    Thursday 25.5. 9.15 - 17.00

    Friday 26.5. 9.15 - 17.00