Please note! Course description is confirmed for two academic years, which means that in general, e.g. Learning outcomes, assessment methods and key content stays unchanged. However, via course syllabus, it is possible to specify or change the course execution in each realization of the course, such as how the contact sessions are organized, assessment methods weighted or materials used.

LEARNING OUTCOMES

On successful completion of this course, students will be able to:

- Apply observation-based user research methods to learn about users’ context.

- Analyse user data to develop product concepts that meet users’ needs.

- Apply key principles of cognition, collaboration, design patterns and design conventions in an interaction design process.

- Construct interaction design prototypes with a fidelity level that allows for their evaluation with users.

- Carry out an evaluation of an interactive prototype or system.

Credits: 9

Schedule: 09.01.2023 - 17.02.2023

Teacher in charge (valid for whole curriculum period):

Teacher in charge (applies in this implementation): Antti Salovaara, Andres Lucero Vera

Contact information for the course (applies in this implementation):

CEFR level (valid for whole curriculum period):

Language of instruction and studies (applies in this implementation):

Teaching language: English. Languages of study attainment: English

CONTENT, ASSESSMENT AND WORKLOAD

Content
  • valid for whole curriculum period:

    The course introduces students to the design of interactive digital products and services. The course covers two stages of a user-centred design process: user-centred concept design, and interactive prototype design. Both stages include user research, data analysis, sketching and prototyping, with their own goals, methods, and processes. By participating in the course and these activities, students get acquainted with the necessary skills of interaction and UX designers, and learn efficient methods to collaborate with developers.

Assessment Methods and Criteria
  • valid for whole curriculum period:

    The student should show in-depth understanding of interaction design both in theory and practice.

    The course includes a group project that has weekly presentations. The grade is defined based on the developed solutions in the deliverables, reading assignments, individual assignments, and active participation during the course. The lectures and other contact teaching will have a minimum attendance of 80%.

Workload
  • valid for whole curriculum period:

    243 hours (9 credits). Minimun 80% attendance in contact teaching is required. NOTE: Week 2 requires very active participation from the students (more than the other weeks). It contains a Design Sprint and a significant amount of group work.

    Contact hours: 61 h (Lectures, Homework discussions, Studio work tutoring sessions, Presentations)

    Individual and group work hours: 132 h (self-study, literature exercises, contextual studies, design, team meetings, evaluation, presentation preparations, reporting)

    Course evaluation: 1 h

    Personal reflection: 49 h 

DETAILS

Substitutes for Courses
Prerequisites

FURTHER INFORMATION

Further Information
  • valid for whole curriculum period:

    Teaching Language : English

    Teaching Period : 2022-2023 Spring III
    2023-2024 Spring III

    Enrollment :

    Registration for Courses in Sisu. Minimum number of students: 5, maximum number of students: 60. Students who have completed Bachelor's Degree will be prioritized.

    Priority order for selection of students: 1. Compulsory for Collaborative and Industrial Design students; 2. USchool (Usability School) minor students. 

    Priority order to courses is according to the order of priority decided by the Academic committee for School of Arts, Design and Architecture: https://www.aalto.fi/en/services/registering-to-courses-and-the-order-of-priority-at-aalto-arts