Please note! Course description is confirmed for two academic years, which means that in general, e.g. Learning outcomes, assessment methods and key content stays unchanged. However, via course syllabus, it is possible to specify or change the course execution in each realization of the course, such as how the contact sessions are organized, assessment methods weighted or materials used.

LEARNING OUTCOMES

Contents vary by year. A solid understanding of a particular subfield of computer graphics and its state of the art, and ability to put the understanding to practice through programming.

Credits: 5

Schedule: 18.01.2023 - 31.05.2023

Teacher in charge (valid for whole curriculum period):

Teacher in charge (applies in this implementation): Jaakko Lehtinen

Contact information for the course (applies in this implementation):

CEFR level (valid for whole curriculum period):

Language of instruction and studies (applies in this implementation):

Teaching language: English. Languages of study attainment: English

CONTENT, ASSESSMENT AND WORKLOAD

Content
  • valid for whole curriculum period:

    Contents may vary by year, but always form a deeper dive into the theory, algorithms, and their practical implementation of a particular subfield of computer graphics. In the past few years, the topic has been was physically based rendering, both its theory and numerical methods for generating realistic pictures. 

Assessment Methods and Criteria
  • valid for whole curriculum period:

    Programming assignments (90%), participation (10%).

Workload
  • valid for whole curriculum period:

    16 + 20 (2 + 2).

DETAILS

Substitutes for Courses
Prerequisites

FURTHER INFORMATION

Further Information
  • valid for whole curriculum period:

    Teaching Language : English

    Teaching Period : 2022-2023 Spring III - IV
    2023-2024 Spring III - IV

    Enrollment :

    Registration for Courses: In the academic year 2021-2022, registration for courses will take place on Sisu (sisu.aalto.fi) instead of WebOodi.