LEARNING OUTCOMES
The student will be familiar with basic programming techniques to be used for creating computationally-based visual images and animations.
Credits: 3
Schedule: 27.02.2023 - 04.04.2023
Teacher in charge (valid for whole curriculum period):
Teacher in charge (applies in this implementation): Sakari Tervo, Otso Havanto
Contact information for the course (applies in this implementation):
CEFR level (valid for whole curriculum period):
Language of instruction and studies (applies in this implementation):
Teaching language: English. Languages of study attainment: English
CONTENT, ASSESSMENT AND WORKLOAD
Content
valid for whole curriculum period:
The emphasis of this course is to introduce students to programming languages and techniques that can be used to create screen-based visuals using computational techniques, live data sources, etc. The main programming environments used will be Processing and HTML5.
Assessment Methods and Criteria
valid for whole curriculum period:
Individual and small group discussion and critique. Active participation in classwork. Successful completion of own project.
Workload
valid for whole curriculum period:
Evening class 36 hours + independent working
DETAILS
Substitutes for Courses
valid for whole curriculum period:
Prerequisites
valid for whole curriculum period:
FURTHER INFORMATION
Further Information
valid for whole curriculum period:
Teaching Language : English
Teaching Period : 2022-2023 Spring IV
2023-2024 Spring IVEnrollment :
Registration for courses: Sisu.
Priority order to courses is according to the order of priority decided by the Academic committee for School of Arts, Design and Architecture, https://www.aalto.fi/en/services/registering-to-courses-and-the-order-of-priority-at-aalto-arts
Passing the course requires 80 percent attendance and completion of the exercises. Minimum amount of participants is 8 students, maximum 15.