General
There was a request for further readings on some of the topics we covered this week, and good HCI / games work more broadly. Some of these are systematic review papers, where you may find more interesting material in the reference list (depending on what you're interested in), but they're all papers / books I value in their own right:
Factors affecting response rates of the web survey: A systematic review
http://dx.doi.org/10.1016/j.chb.2009.10.015
A Review of Game Research Methodologies
https://doi.org/10.1145/3402942.3402970
Virtual reality check: Statistical power, reported results, and the validity of research on the psychology of virtual reality and immersive environments
https://doi.org/10.1016/j.chb.2019.06.015
Semi-Structured Qualitative Studies
http://www.interactiondesign.org/encyclopedia/semi-structured_qualitative_studies.htmlNow It’s Personal: On Abusive Game Design
https://doi.org/10.1145/1920778.1920785Paradigms of Games Research in HCI: A Review of 10 Years of Research at CHI
dx.doi.org/10.1145/2658537.2658708Current practice in measuring usability: Challenges to usability studies and research
dx.doi.org/10.1016/j.ijhcs.2005.06.002
Is Difficulty Overrated? The Effects of Choice, Novelty and Suspense on Intrinsic Motivation in Educational Games
http://dx.doi.org/10.1145/3025453.3025638
Don’t Sweat the Small Stuff: The Effect of Challenge-Skill Manipulation on Electrodermal Activity
https://doi.org/10.1145/3242671.3242714
A Play of Bodies: How We Perceive Videogames
https://mitpress.mit.edu/books/play-bodiesHow Much Evidence Is p >.05? Stimulus Pre-Testing and Null Primary Outcomes in Violent Video Games Research
http://dx.doi.org/10.1037/ppm0000102The Motivational Pull of Video Games: A Self-Determination Theory Approach
dx.doi.org/10.1007/s11031-006-9051-8Statistical Significance Testing at CHI PLAY: Challenges and Opportunities for More Transparency
https://doi.org/10.1145/3410404.3414229Mark off your attendance here
Heuristic evaluation note-taking template (File -> Make a copy)