Topic outline

  • Course content

    Audiovisual Studio workshop is a studio course that explores real-time video art, generative art and audiovisual performances through hands-on experimentation, lectures and screenings.

    The content includes but is not limited to:

    • Experimental video art
    • Real-time video
    • Generative art
    • AI generated audiovisual art

    The workshop introduces TouchDesigner as the main tool for experimenting with the topic, but students are able to use other tools as well. Students are expected and encouraged to develop their personal strengths and existing skills to find their own distinctive styles and workflows as audiovisual artists.

    Detailed course materials will be provided on the separate course materials site:

    Learning outcomes

    On successful completion of this course, students will be able to:

    1. Experiment with audio-reactive visuals and other real-time video processing techniques using TouchDesigner software
    2. Apply generative AI tools in their real-time visual workflow
    3. Outline and explain historical and contemporary examples of audiovisual art


    This course is organized by the New Media major.

    The students should fill these prerequisites:
    1. The student should have completed or should be currently completing the AXM-E7001 Computational Art and Design course.
    2. The student should have completed or should be currently completing the AXM-E7002 Introduction to Media Art and Culture course.

    Priority in the registration is given to students who fill these requirements. If there is space, the rest of the seats will be filled based on the random selection by Sisu. The maximum size of the group is 15. Please do not ask for exceptions, this is a hard limit.

    Additional recommendations:

    1. Students should be familiar with basic video production and editing software and techniques
    2. Students should be familiar with basic image editing techniques (Photoshop or similar)
    3. Students should have basic understanding of creative coding and basic experience in using at least one programming language (Java/Processing, JavaScript/p5.js, Python, C/C++, C# or visual programming languages such as TouchDesigner, Pure Data, Max/MSP, vvvv, Unreal Engine Blueprints, Unity Visual Scripting etc.). Note: AXM-E7001 Computational Art and Design fills this requirement
    4. Experience in working with digital sound and music is recommended but not required.

    Schedule: Autumn 2023

    Monday | 16/10/2023

        09.15–10:00 Introduction
        10:15–11:00 Timeline of AV Art #1
        11:15–12:00 Introduction to TouchDesigner
        12:00–13:00 Lunch
        13:00–15:00 Building a VJ Tool - Realtime image processing
        16:00–17:00 Screening

    Tuesday | 17/10/2023

        09.15–10:00 Timeline of AV Art #2
        10:15–11:00 Audio Analysis
        11:15–12:00 Visualizing Sound #1
        12:00–13:00 Lunch
        13:00–15:00 Visualizing Sound #2
        16:00–17:00 Screening

    Wednesday | 18/10/2023 (Calvin Guillot)

        09.15–10:00 TBA
        10:15–11:00 TBA
        11:15–12:00 TBA
        12:00–13:00 Lunch
        13:00–15:00 TBA
        16:00–17:00 Screening

    Thursday | 19/10/2023

        09.15–12:00 Project Work
        12:00–13:00 Lunch
        13:00–15:00 Project work
        16:00–17:00 Screening

    Friday | 20/10/2023

        09.15–12:00 Project work
        12:00–13:00 Lunch
        13:00–14:00 Preparing the Screening (rendering, moving project files)
        14:00–17:00 Screenings of Workshop Results (O102 and F005)