LEARNING OUTCOMES
On successful completion of this course, students will be able to:
- create, process and organise sounds with a procedural audio approach.
- develop a depth of understanding of the theoretical and practical knowledge of computational audio and sound processing in interactive content creation for interactive music systems, sound design production and game audio.
Credits: 3
Schedule: 12.05.2025 - 16.05.2025
Teacher in charge (valid for whole curriculum period):
Teacher in charge (applies in this implementation): Koray Tahiroglu
Contact information for the course (applies in this implementation):
CEFR level (valid for whole curriculum period):
Language of instruction and studies (applies in this implementation):
Teaching language: English. Languages of study attainment: English
CONTENT, ASSESSMENT AND WORKLOAD
Content
valid for whole curriculum period:
The course will introduce procedural audio with a specific focus on how new view of synthesis techniques can be applied to interactive sound objects for the purpose of arts and entertainment; virtual reality, game, new interfaces for musical expression and sound design production.
Assessment Methods and Criteria
valid for whole curriculum period:
Active participation in the course – interaction, QA (10%), Course
assignments (10%) Project Interim - Concept presentation (2-3
page)(10%) Project Final Presentation (15%) Project Final Delivery of the
Working Prototype including the video demonstration (40%) Project Final
Concept paper / learning diary (3-5 page) (15%)Each student project work will be assessed with the following criteria:
Design Values, Aesthetics and Originality; UI design and Production
Values; Code Design Quality; Project Analysis - Depth of Understanding;
Idea generation and implementation; and Presentation style.
Workload
valid for whole curriculum period:
3 ECTS ≈ 81h
Contact teaching 36h / Other 45h
Lectures 36
Workshop and practice-based work 25Independent reading and writing 10
Reflection and thinking 10The course consists of lectures, exercises, reading materials, tutoring
individual or group works. Contact teaching hours are allocated for project work in the classroom and students receive sufficient guidance, feedback
and tutoring.
DETAILS
Study Material
valid for whole curriculum period:
Lectures, reading materials, course templates.
Substitutes for Courses
valid for whole curriculum period:
Prerequisites
valid for whole curriculum period:
FURTHER INFORMATION
Further Information
valid for whole curriculum period:
Teaching Language: English
Teaching Period: 2024-2025 Spring V
2025-2026 No teachingRegistration:
Minimum amount of participants 8
Maximum amount of participants 16.
Priority order to courses is according to the order of priority decided by the Academic committee for School of Arts, Design and Architecture
https//www.aalto.fi/en/services/registering-to-courses-and-the-order-of-priority-at-aalto-arts