CS-E5520 - Advanced Computer Graphics D, Lecture, 17.1.2024-29.5.2024
This course space end date is set to 29.05.2024 Search Courses: CS-E5520
Assignment 1: Accelerated Ray Tracing
Completion requirements
Due: Sunday, 18 February 2024, 11:59 PM
We begin our journey by implementing ray tracing, the primitive operation in offline rendering. To make it efficient, we'll need to build an acceleration hierarchy to quickly prune out geometry that's certainly not intersected. In the end, we take our tracer for a test spin and use it to compute ambient occlusion.
Updated 25.1 to fix a linking issue with the framework when building the debug-build configuration. The only change is commenting out line 505 in framework/DllImports.inl. You can also apply the same fix yourself, if you have already downloaded the old version. If there are still related problems, let us know on slack.
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