AXM-E2002 - Creative computation for Visual Communication, Lecture, 25.10.2022-1.12.2022
This course space end date is set to 01.12.2022 Search Courses: AXM-E2002
Coding Assignment II
Completion requirements
Make a submission
Due: Tuesday, 8 November 2022, 9:15 AM
Coding Assignment II: Clock
Make a program that visualises time. It can be an abstract visualisation that changes over time, or a more literal clock that displays seconds, minutes and/or hours.
CONSTRAINT
The visualisation should change over time.
TIPS
We have looked at different ways to animate shapes. Eg. how to use incrementation, frameRate, rotation etc. Think how to use these methods to make an engaging visualisation. You might also want to use the millis() function or the second(), minute() and hour() functions.
- Comment your code well!
- Add your name and date on the top
- Explain how the code works
- If you borrow code, reference it well and explicitly explain how you have modified it
- Add links to source code
- Explain the key features of your clock.
- How does it visualise time?
- Make sure the code runs without errors
- Submit a web editor link in the field below.
The assignment is due Tuesday 8.11. at 9:15.