Books:


Sicart: The Ethics of Computer Games


Schreier: Blood, Sweat, and Pixels


O’Donnell: Developer’s Dilemma


Herman: Phoenix IV


Crystal Abidin’s books on YouTubers and all that


Thompson: Hit Makers


Ramsay: Gamers at Work


Costikyan: Uncertainty in Games


Any book by Jesper Juul


Brown: Tetris - The Games People Play


Magazines / websites:


Polygon


Kotaku


EDGE


PocketGamer


VICE Waypoint


Podcasts:


https://www.polygon.com/podcasts


https://waypoint.vice.com/en_us/topic/podcasts


https://www.gamesfactory.fi/portfolio/memphis-design/


Articles:


Check the Excel file I shared here for a list of academic articles focusing on the video game industry!


Games:


Mega Man series (historical relevance)


Colonization (as briefly discussed in class, also historical purposes)


Flappy Bird (cult hit)


Canabalt


Neko Atsume


Monument Valley


Alphabear


Plague Inc.


Game Developer Story


Leisure Suit Larry (Especially 1 and for multi sensory purposes 7)


Day of the Tentacle 2


How to Destroy a Startup (game made in Aalto)


Night in the woods (beautiful indie game!)


Dead Cells (interestingly difficult indie game, yet a commercial hit)


The World Ends With You


Bayonetta


Detention


Legend of Zelda games (shows how good stories can be in video games)


Gabriel Knight (the first one)


Grand Theft Auto series


Ni no Kuni I & II


The Last of Us


Firewatch


Everything


Horizon Zero Dawn


Super Meat Boy


BioShock


Stardew Valley


Broken Age


Broforce


Grim Fandango


Hotline Miami 1 & 2


Shovel Knight


Final Fantasy series (especially 7 and 15)


Movies:


Branching Paths


Indie Game: The Movie


Last modified: Thursday, 19 September 2019, 10:22 AM