MLI26C738 - Global Game Industry, 12.10.2020-30.10.2020
This course space end date is set to 30.10.2020 Search Courses: MLI26C738
Free DLC: Recommendations and interesting articles etc.
Books:
Sicart: The Ethics of Computer Games
Schreier: Blood, Sweat, and Pixels
O’Donnell: Developer’s Dilemma
Herman: Phoenix IV
Crystal Abidin’s books on YouTubers and all that
Thompson: Hit Makers
Ramsay: Gamers at Work
Costikyan: Uncertainty in Games
Any book by Jesper Juul
Brown: Tetris - The Games People Play
Magazines / websites:
Polygon
Kotaku
EDGE
PocketGamer
VICE Waypoint
Podcasts:
https://www.polygon.com/podcasts
https://waypoint.vice.com/en_us/topic/podcasts
https://www.gamesfactory.fi/portfolio/memphis-design/
Articles:
Check the Excel file I shared here for a list of academic articles focusing on the video game industry!
Games:
Mega Man series (historical relevance)
Colonization (as briefly discussed in class, also historical purposes)
Flappy Bird (cult hit)
Canabalt
Neko Atsume
Monument Valley
Alphabear
Plague Inc.
Game Developer Story
Leisure Suit Larry (Especially 1 and for multi sensory purposes 7)
Day of the Tentacle 2
How to Destroy a Startup (game made in Aalto)
Night in the woods (beautiful indie game!)
Dead Cells (interestingly difficult indie game, yet a commercial hit)
The World Ends With You
Bayonetta
Detention
Legend of Zelda games (shows how good stories can be in video games)
Gabriel Knight (the first one)
Grand Theft Auto series
Ni no Kuni I & II
The Last of Us
Firewatch
Everything
Horizon Zero Dawn
Super Meat Boy
BioShock
Stardew Valley
Broken Age
Broforce
Grim Fandango
Hotline Miami 1 & 2
Shovel Knight
Final Fantasy series (especially 7 and 15)
Movies:
Branching Paths
Indie Game: The Movie